White Circle Reef
Spell Normal

White Circle Reef

  • Archetype:
  • White

  • View:
  • 2221




Target 1 Fish monster you control; destroy that Fish monster, and if you do, add 1 monster with the same name it had on the field from your Deck to your hand, or, if you controlled a Fish Synchro Monster when you activated this card, you can Special Summon it instead. You can banish this card from your GY, then target 2 Fish monsters with the same name in your GY; place 1 of the 2 on the bottom of your Deck, and if you do, Special Summon the other. You can only use each effect of "White Circle Reef" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
50± 8/ 100
Power Score
Intrinsic 50
Deck 50

White Circle Reef — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 50.2 · Deck: 49.6 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Recovery/Recursion

Why it scores here

White Circle Reef reliably converts a live Fish monster you control into one same-name monster from the Deck, or a Special Summon if you controlled a Fish Synchro when it was activated. Its graveyard effect adds a second, smaller recursion route: it banishes itself to Special Summon one of two same-name Fish from the GY. The score is held down by the cost, since it must destroy your own Fish first, and by the lack of combo evidence, which leaves the conversion value text-only. The 21-deck, five-archetype spread confirms the card is played, but that frequency does not raise the score.

Axis scores

Axis Score Evidence
Accessibility 55 Needs a Fish monster you control to target and destroy, so it is dead without a Fish on board; decks show it in five archetypes, which supports a live route (observed, inferred).
Combo & Conversion 45 One same-name Deck monster per activation, or a Special Summon with a Fish Synchro present; no combo boards recorded to confirm the usual end state (inferred).
Resource Economy 55 Destroying your own Fish and then adding one card is roughly even, and the GY banish effect returns a body from the graveyard (verified text, inferred value).
Effect & Interaction 5 The card has no negation, removal or hand-trap reach against the opponent (verified text).
Material Utility 5 A Spell has no material value of its own; the Fish it targets are the material bodies (verified text).
Resilience & Flexibility 50 Usable from the graveyard as well as the hand, with two once-per-turn effects in separate zones; it can still be negated before resolving (verified text, inferred).
Deck-Building Efficiency 60 One copy per deck (average 1.05 copies), no garnets, and fits any Fish-based build, though it is a brick without Fish (observed, inferred).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 50.2, Deck ≈ 49.6, Meta = provisional. Modifiers: self-destruction cost (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts one live Fish into a same-name Deck monster or a Special Summon
  • Graveyard effect gives a second use after the card is spent
  • Single slot with no garnets; playable across five archetypes

Weaknesses

  • Needs your own Fish monster to be destroyed first
  • Both effects are once per turn each
  • No direct interaction against the opponent

Counters / choke points

  • Negation of the activation before resolution (text-based inference)

Best use

Fish-deck recovery searcher. Decks: White Aura, Gishki, Shark, Ghoti, Fish. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: destroy a target Fish you control to add a same-name monster from the Deck, or Special Summon it if a Fish Synchro was controlled; banish from GY to revive one of two same-name Fish; 21 of 21 sampled decks run it in the main deck, average 1.05 copies
  • Observed: Five archetypes and strong partner overlap (Fishborg Harpooner, Infinite Impermanence at 100%)
  • Inferred: Accessible only with a live Fish, so it is a Fish-gated searcher; Graveyard recursion adds value over the destroy cost
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies are assumed no usage statistics (StatisticsCard), so archetype inclusion is from the deck sample only











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